Marketing
Why marketing your game feels gross
Making the game is fine. Posting about it is not. What the research says the cringe is actually detecting, and the three things I am not going to tell you.
Marketing
Making the game is fine. Posting about it is not. What the research says the cringe is actually detecting, and the three things I am not going to tell you.
Marketing
A practical game press kit: clear facts, accessible assets, current links and contact details, without promising coverage or sales.
Social
Choose social by the players, the material and the time you have. Separate attention, visits and wishlists without a mandatory posting routine.
Steam
Describe your game accurately with Steam tags. Understand matching and relevance without treating metadata as guaranteed exposure.
Steam
Help players understand your game on Steam: representative gameplay, clear copy and accurate metadata, with visibility and visits kept distinct.
Marketing
Choose tools for one practical indie marketing task at a time. Free options, optional scheduling and historical prices with current provider links.
Basics
A manageable indie game marketing plan: the right players, a clear game page, one useful next action and a realistic way to observe the result.